But they still had a huge library of pre-unlocked moves and items to customize your creation with. You could see this creeping in since WWE2K16 where you could buy move-sets and vanity items which you then use for your custom superstars. This is the underlying problem of WWE Battlegrounds – MICROTRANSACTIONS. Whatever WWE Battlegrounds does well, is buried a hundred feet deep under the tons of stuff they do wrong. A humiliating sellout of the WWE franchise for a quick cash grab, full of microtransaction, and mindless button mashing, a mobile game ported to console, at best. This is exactly what WWE Battlegrounds feel like. Remember Survivor Series 1998, Rock Vs Mankind battling it out for the WWF championship? It was the heartbreaking heel turn of a fan favourite, as he sold out to his corporate overlords in order to become the champion.
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